About me


• Hi! I'm Mathieu PISTOL, a freelance game designer. I was part of the studio Motion Twin from 2013 to 2020, where I notably worked as game designer and programmer on Dead Cells.

• I now offer my experience as a game design consultant, whether to create the game design of your game with you, or improve and strengthen the existing one. I am also able to develop a prototype if necessary.

• I have been able to work on a wide range of different genres (action, strategy, or even puzzle for example), and I can help you with game design as well as with the game feel or the user interface.

• I work on remote, but I can travel in France to meet you.

• I look forward to discuss with you on your current or future project, so don't hesitate to contact me.


Resume

Education

  1. University school of the arts

    2007 — 2008

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  2. New york academy of art

    2006 — 2007

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  3. High school of art and design

    2002 — 2004

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Experience

  1. Creative director

    2015 — Present

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  2. Art director

    2013 — 2015

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  3. Web designer

    2010 — 2013

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My skills

  • Web design
    80%
  • Graphic design
    70%
  • Branding
    90%
  • WordPress
    50%

Portfolio

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Motion Twin

From 2013 to 2020, I had the opportunity to work on many various projects, from casual mobile games to more ambitious projects for PC and consoles. I was mainly a game designer and programmer, but I also had the opportunity to do level design as well as user interface.

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Jeux personnels

Game projects that are not necessarily the result of game jams, nor necessarily completed!

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Game jams

I've had the opportunity to do quite a few game jams, and I've selected below those that I consider to be the most completed.

Blog

Contact

Contact Form